âĄEnergy Mechanics
Energy is a key resource in the game, used for participating in battles. At the start, each player is given a certain amount of energy.
Energy cost per battle: 50 energy units.
Initial energy: 1000 units.
All players begin the game with 1000 energy units. This amount allows players to participate in the initial battles and start earning XP and $GG tokens.
Energy at Each Level
With each new level, the amount of energy a player receives increases by 100 units. This allows players to participate in more battles as they progress through the game.
Level | Maximum Energy |
---|---|
1 | 1000 |
2 | 1100 |
3 | 1200 |
4 | 1300 |
5 | 1400 |
6 | 1500 |
7 | 1600 |
8 | 1700 |
9 | 1800 |
10 | 1900 |
11-20 | +100 per level |
21-30 | +100 per level |
31-40 | +100 per level |
41-50 | +100 per level |
Example Calculation
Starting Player (Level 1):
Maximum Energy: 1000 units.
Cost per game: 50 energy units.
Number of games at the start: 1000 / 50 = 20 games.
Player at Level 2:
Maximum Energy: 1000 + 100 = 1100 units.
Cost per game: 50 energy units.
Number of games at Level 2: 1100 / 50 = 22 games.
How Does Energy Recovery Work?
To ensure continuous participation in the game, energy is restored over time. This allows players to return to the game after a short break and continue their activities.
Base Recovery: Energy recovers at a rate of 20 units every hour, totaling 480 units per day.
Maximum Energy: The maximum amount of energy increases with each player level.
Conclusion
The energy mechanics in Get Games are designed to encourage players to regularly participate in battles and complete tasks. Increasing the maximum amount of energy with each level allows players to engage in more battles and earn more rewards. Energy recovery also plays an important role, allowing players to return to the game at regular intervals.
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