⭐XP Mechanics

For a Won Battle:

The player receives 50 XP for each won battle.

For a Lost Battle:

The player receives 25 XP for each lost battle.

Leveling Up

To level up, a certain amount of XP is required. With each new level, the XP requirements will increase.

LevelXP Required to Reach the Next LevelTotal XP to Achieve the Level

1

500

0

2

1000

500

3

1500

1500

4

2000

3000

5

2500

5000

6

3000

7500

7

3500

10500

8

4000

14000

9

4500

18000

10

5000

22500

11-20

+500 XP to the previous level

...

21-30

+1000 XP to the previous level

...

31-40

+1500 XP to the previous level

...

41-50

+2000 XP to the previous level

...

Example Calculation

Starting Player (Level 1):

  • Maximum Energy: 1000 units

  • Cost per game: 50 energy units

  • Number of games at the start: 1000 / 50 = 20 games

XP Calculation for 20 games (50/50 win/loss ratio):

  • Won games: 10 games * 50 XP = 500 XP

  • Lost games: 10 games * 25 XP = 250 XP

  • Total XP: 500 XP + 250 XP = 750 XP

Level Transitions:

  1. Level 1 -> Level 2: Requires 500 XP

  2. Remaining XP after reaching Level 2: 750 XP - 500 XP = 250 XP

After the first 20 games, the player will reach Level 2 and will have 250 XP left towards the next level. At Level 2, the player will have increased energy, for example, 1100 units.

Conclusion

The XP mechanics in Get Games allow players to develop abilities and gain new levels, enhancing their capabilities in games. The more battles you play, the faster you will earn XP and advance through the levels, bringing you additional advantages and rewards.

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