âĄEnergy Mechanics
Last updated
Last updated
Energy cost per battle: 50 energy units.
Initial energy: 1000 units.
All players begin the game with 1000 energy units. This amount allows players to participate in the initial battles and start earning XP and $GG tokens.
With each new level, the amount of energy a player receives increases by 100 units. This allows players to participate in more battles as they progress through the game.
Level | Maximum Energy |
---|---|
Starting Player (Level 1):
Maximum Energy: 1000 units.
Cost per game: 50 energy units.
Number of games at the start: 1000 / 50 = 20 games.
Player at Level 2:
Maximum Energy: 1000 + 100 = 1100 units.
Cost per game: 50 energy units.
Number of games at Level 2: 1100 / 50 = 22 games.
To ensure continuous participation in the game, energy is restored over time. This allows players to return to the game after a short break and continue their activities.
Base Recovery: Energy recovers at a rate of 20 units every hour, totaling 480 units per day.
Maximum Energy: The maximum amount of energy increases with each player level.
The energy mechanics in Get Games are designed to encourage players to regularly participate in battles and complete tasks. Increasing the maximum amount of energy with each level allows players to engage in more battles and earn more rewards. Energy recovery also plays an important role, allowing players to return to the game at regular intervals.
1
1000
2
1100
3
1200
4
1300
5
1400
6
1500
7
1600
8
1700
9
1800
10
1900
11-20
+100 per level
21-30
+100 per level
31-40
+100 per level
41-50
+100 per level