âXP Mechanics
Last updated
Last updated
For a Won Battle:
The player receives 50 XP for each won battle.
For a Lost Battle:
The player receives 25 XP for each lost battle.
To level up, a certain amount of XP is required. With each new level, the XP requirements will increase.
Level | XP Required to Reach the Next Level | Total XP to Achieve the Level |
---|---|---|
Starting Player (Level 1):
Maximum Energy: 1000 units
Cost per game: 50 energy units
Number of games at the start: 1000 / 50 = 20 games
XP Calculation for 20 games (50/50 win/loss ratio):
Won games: 10 games * 50 XP = 500 XP
Lost games: 10 games * 25 XP = 250 XP
Total XP: 500 XP + 250 XP = 750 XP
Level 1 -> Level 2: Requires 500 XP
Remaining XP after reaching Level 2: 750 XP - 500 XP = 250 XP
After the first 20 games, the player will reach Level 2 and will have 250 XP left towards the next level. At Level 2, the player will have increased energy, for example, 1100 units.
The XP mechanics in Get Games allow players to develop abilities and gain new levels, enhancing their capabilities in games. The more battles you play, the faster you will earn XP and advance through the levels, bringing you additional advantages and rewards.
1
500
0
2
1000
500
3
1500
1500
4
2000
3000
5
2500
5000
6
3000
7500
7
3500
10500
8
4000
14000
9
4500
18000
10
5000
22500
11-20
+500 XP to the previous level
...
21-30
+1000 XP to the previous level
...
31-40
+1500 XP to the previous level
...
41-50
+2000 XP to the previous level
...